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CLASSIFIED DOC-1989-UTE

UNDER THE EYE

WIN AND YOU WALK. LOSE AND YOU DISAPPEAR.
EVERY BID IS A BULLET.

TIME UNTIL INTERROGATION BEGINS

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SUBJECT BRIEFING
APPROVED FOR REVIEW

In 1989 Romania, an AI has replaced the secret police. You're a bunker warden facing execution, but instead of a bullet, you're offered a game: predict your tricks exactly or lose a life. Three lives. One way out.

The cards you hold are not just playing cards—they're memories, accusations, weapons. Every hand you play reveals something about yourself, about the regime, about the horror that lurks in the gap between human cruelty and machine logic.

This isn't gambling—it's psychological warfare with a 32-card deck. Card counting matters. Cheat detection matters. Memory matters.

The Eye sees all. The Eye cheats. She is always watching.

ROMANIAN WHIST

No direct competitors. A prediction game where you must hit your bid exactly—not poker, not blackjack. 32 cards. 20 hands across 3 phases.

THE DOUBLE MECHANIC

"Shoot yourself" tension without firearms. Declare DOUBLE—make your bid exactly and your opponent loses a life. Miss by one trick and YOU lose.

THE OFFICER CHEATS

On higher difficulties, your opponent owns the deck and breaks the rules. Your only defense is catching him. False accusations cost you a life.

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UNIQUE SELLING POINTS

01

FIRST WHIST-BASED HORROR GAME

Combines trick-taking card games with survival horror. Romanian Whist—a prediction game where you must hit your bid exactly.

02

EASTERN EUROPEAN COMMUNIST HORROR

Unexplored niche. 1989 Romania. Bunkers. Surveillance. Secret police aesthetics. Ceaușescu-era paranoia brought to digital life.

03

SKILL CEILING, NOT LUCK

Card counting matters. Cheat detection matters. Memory matters. This isn't gambling—it's psychological warfare.

04

PSX AESTHETIC

Authentic PS1-era visuals: vertex jitter, dithering, CRT scanlines. You're watching through 1989 monitoring equipment.

05

MULTIPLE ENDINGS

Your performance determines whether the AI's 300-year project was worth the apocalypse. If you win decisively, you prove the entire mission was mathematically invalid.

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THE OFFICER'S DIALOGUE

He talks, bluffs, threatens, psychs you out. Calm, theatrical, unsettling. The horror is in the conversation.

CLIP-WORTHY MOMENTS

DOUBLE Declarations
Cheat Accusations
Both Fail Scenario
Forehead Hands
Full Deck Showdowns
Three Lives Disappearing
03

IF YOU LIKED...

PAPERS PLEASE
Document-checking tension, Eastern European bureaucratic horror, moral weight
INSCRYPTION
Card game as survival horror, opponent breaks the fourth wall, meta-narrative
BUCKSHOT ROULETTE
High-stakes gambling against a sinister opponent, lives as currency
OBRA DINN
PSX/retro aesthetic serving the mystery, deduction-based gameplay
"Papers Please meets Inscryption, but the cards are Romanian and the dealer cheats."
04

SURVEILLANCE FOOTAGE

TRAILER COMING SOON
SCREENSHOT 01
SCREENSHOT 02
SCREENSHOT 03

"The horror is this: You are playing to survive. But you are also, unknowingly, playing to determine whether the apocalypse was justified."

— From the Lore Bible
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TECHNICAL SPECIFICATIONS

32

CARDS PER DECK

7 through Ace

3

LIVES PER PLAYER

Visible bullets on the table

20

HANDS PER GAME

Across 3 phases

4

DIFFICULTY LEVELS

Baby → Nightmare

SESSION LENGTH

15–25 min (early knockout)
35–45 min (full game)

💰

PRICE

$4.99–$12.99 USD

🎮

ENGINE

Unity

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OPERATION TIMELINE

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THE INTERROGATION BEGINS Q2 2026

Wishlist now. The Eye is counting.

#UnderTheEye #StorkNestGames #WhistHorror #PSXHorror #IndieHorror